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“Post-Balance” Cogmind Item Expansion

Grid Sage Games

Beta 11 was a huge milestone in Cogmind development, having completed a comprehensive review of all items and their stats and mechanics in order to rebalance where necessary, a process I wrote about in detail last year. As part of this drive, for months I’ve been creating over 100 new items, most of them including new mechanics.

Balance 52
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Games Speak through Mechanics, Not Rules

Brand Game Development

Core Engine: If you strip out all the mechanics that put obstacles in your players’ path, what’s left? The core engine is the bare minimum set of mechanics you need to have a functioning game. Mechanics: Games are not very good until you have constraints that make it hard for players to achieve the objective.

Mechanics 130
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In Vampire Hunters you need all of your six hands and a dozen guns to survive

PreMortem.Games

We absolutely love coming up with new ideas and experimenting with crazy concepts.” The key idea was to use the gameplay mechanics from Vampire Survivors in a different genre. “We However, after testing this concept, we thought, ‘Why not add another hand?’ We believed that an old-school FPS would be a perfect fit. The solution?

Concepts 104
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A Guide to Designing Multiplayer Games

Logic Simplified

Let’s elaborate on how multiplayer game design isn’t as simple as just throwing together some mechanics and calling it a day. In multiplayer games, there is a concept called meta which are different strategies used by gamers against one another outside of the game. There are game accessibility guidelines that help avoid such barriers.

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Morale system in Classified: France ’44 by Absolutely Games adds humanity to tactics

PreMortem.Games

We wanted a past that was a little more colourful than that and balanced the visuals accordingly”, explains Brimmicombe-Wood. With the story and art direction locked in place, the game actually went through several changes before it settled on the final gameplay mechanics. We used a lot of period references to try and get this right.

Games 125
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Game art vs game design: What is the difference?

Logic Simplified

Video game artists specialize in a wide range of digital art forms, such as 2D modeling, animation, concept art and texturing. The Role of Game Artists Concept artist The game concept artist creates the initial visual concepts of the game (characters, environments, props, vehicles and other visual elements) in accordance with GDD.

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Importance of playtesting in game design

Logic Simplified

A playtest is a method to see what works in terms of gameplay mechanics. Importance of playtesting in game design Playtesting is an essential part of game development because you have nothing more than a concept without it. These insights can help to fine-tune numerous game elements like flow, pacing, UI, difficulty balance, etc.