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Dev snapshot: Godot 4.0 beta 8

Mircosoft Game Dev

Import: Fix group reimport bug affecting AtlasTexture ( GH-68324 ). Import: Fix swapped color channels in ETC1/ETC2 textures, etcpak expects BGRA data ( GH-69448 ). Rendering: OpenGL: Use internal texture name when setting texture uniform location ( GH-69633 ). Bug reports.

Beta 95
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Unity Asset Store – Features, Best Practices and Our Experience

Logic Simplified

The combination of plug-ins, assets, community support, and other features that the Unity Asset Store provides support game developers to find advanced solutions to complex problems. This covers all information including guides and scripts regarding the Unity game engine platform.

Asset 98
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Dev snapshot: Godot 4.0 beta 16

Mircosoft Game Dev

XR: Make screen texture and depth texture work in Multiview ( GH-71455 ). See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports As a tester, you are encouraged to open bug reports if you experience issues with this release. XR: Correctly apply world_scale in WebXR (Godot 4) ( GH-71948 ).

Beta 106
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Dev snapshot: Godot 4.0 beta 14

Mircosoft Game Dev

Rendering: Decompress RA_AS_RG formats on Web platform in GLES3 renderer and disable texture swizzling ( GH-71574 ). See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports As a tester, you are encouraged to open bug reports if you experience issues with this release.

Beta 103
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Release candidate: Godot 3.3.4 RC 1

Mircosoft Game Dev

beta 5 available now), we still cherry-pick important bug fixes to the 3.3 As there is no new feature and only bug fixes, this RC 1 should be as stable as 3.3.3-stable Editor: Fix preview grid and preserve source texture margins in SpriteFrames editor ( GH-52910 ). Bug reports. releases (with a dev snapshot for 3.4

Bug 52
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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

Rendering: Fix multiple issues that make the normal roughness texture unusable ( GH-71130 ). See the GitHub issue tracker for a list of known bugs in the 4.0 Bug reports. As a tester, you are encouraged to open bug reports if you experience issues with this release.

Beta 108
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Maintenance release: Godot 3.3.4

Mircosoft Game Dev

beta 5 available now), we still cherry-pick important bug fixes to the 3.3 x releases , focuses purely on bug fixes, and aims to preserve compatibility. Editor: Fix preview grid and preserve source texture margins in SpriteFrames editor ( GH-52910 ). HTML5: Fix bug in AudioWorklet when reading output buffer ( GH-52696 ).