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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

Cocoon, the intricate puzzle adventure by Jeppe Carlsen , known as the lead gameplay designer of Limbo and Inside, launched to raving reviews after 6.5 years of development. At Geometric we put gameplay first, and we will always build our games around strong gameplay ideas”, says Carlsen.

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The art of puzzle design • Escape Mail’s historical fiction in interactive storytelling

PreMortem.Games

Brothers-in-Law Eric Reynolds and Paul Harvey were building a successful business in mobile escape rooms when Covid hit. Over 100,000 students across Alberta puzzled their way to freedom and participated in the educational programs that taught them how to make their own escape rooms. “I And just like that Escape Mail was born.

Puzzle 104
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Game art vs game design: What is the difference?

Logic Simplified

Video game development is a collaborative process that involves various people with specialized skills. Understanding the difference between the two is vital if you are an aspiring game developer, a passionate gamer, or you are considering hiring a game development company to develop an immersive video game.

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How to develop a rich and immersive game world?

Logic Simplified

Developing a rich and immersive game world is a complicated and multi-disciplinary process. To build a truly immersive gaming environment, a team of designers, developers, artists and programmers employ a combination of psychology, art and technology into video games that challenge and capture players, resulting in satisfying gameplay.

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How to Leverage Trends and Motivations to Build Better Casual and Hyper-Casual Games

Game Refinery

Competition is fierce in the mobile game market, but even more so for developers of casual and hyper-casual games. So, what can mobile game developers do to increase the chances of their games performing well? So, what can mobile game developers do to increase the chances of their games performing well?

Build 52
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2021 Predictions #1 Puzzle Games Becomes the Top Grossing Genre on Mobile

Deconstructor of Fun

Facebook Gaming helps developers and publishers to build, grow and monetize their games. Laura Taranto has 12 years experience in casual games and is a product advisor and puzzle game aficionado. Puzzle Games in 2020 Puzzle, out of all of the genres and mobile, is the largest one when looking at IAPs only.

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Solo dev Jonathan Barbosa Dijkstra “Learning new skills is a great motivator”

PreMortem.Games

But going through 3 years of development by himself has made him realize that solo is not really for him. “I Why did you become a solo developer? “I I became a solo developer 3 years ago after losing my job just before the pandemic hit. “I I became a solo developer 3 years ago after losing my job just before the pandemic hit.

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