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Puzzle game developed by cocos ?InOutPath?

Cocos

Thank you to the cocos team for providing a great engine that allowed us to build this game without technical constraints, and to use our creative space and abilities as we pleased. We are an adventure puzzle game with 7 big chapters and 300+ small chapters. and more than 20 different puzzle mechanisms.

Puzzle 52
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The Rise of Hybridization in Mobile Games: How Developers are Genre Mashing Their Way to Success

Game Refinery

We’ve been writing about the growth of ‘hybrid’ mobile games – when a title merges two or more genres to create an entirely new gameplay experience – since 2020, but hybrid games have evolved a lot since then, especially when it comes to the game genres that are being merged together. This has led to some wildly unusual combinations.

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Backfirewall by Naraven Games reveals the secret life of apps in our phones

PreMortem.Games

Compelling puzzles And so the team built the game around the story. The gameplay mechanics and puzzles all came from the question ‘what fun things could we mess with inside a phone’. We ended up kind of struggling to really create a sense of progression and compelling puzzles.” Absolutely! Lucie then added them.”

Puzzle 104
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Games and Tools Embracing the Power of Words

OPM Jobs

This National Writing Day let’s celebrate the art of storytelling and the impact of words in games. Several exceptional titles have emerged that demonstrate the incredible potential of writing and narrative in creating immersive and engaging gameplay experiences. Happy National Writing Day! Find it on Steam here.

Writing 52
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Solo dev Jonathan Barbosa Dijkstra “Learning new skills is a great motivator”

PreMortem.Games

I had literally just started programming 6 months prior and now I’m building a full game? It usually starts with a ‘think pad’, which is basically just a google doc where I write down anything to do with a specific game concept. I played around with a few ideas and one of them was a simple cube rolling puzzle game.

Dev 104
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Struggling with UA and player retention in a post-IDFA world? Minigames are the answer

Game Refinery

Publishers and studios are constantly looking for new ways to improve these, whether it’s with more powerful ad creative to boost UA or by adding new gameplay mechanics and features to improve player retention. Introducing minigames into your game also provides an opportunity to add new monetization elements.

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14 low-budget, highly successful story games

Game Analytics

There are other ways to build a game on a budget. This time, we’ll look at the top games that use storytelling as a core mechanic and show you that you don’t need sparkling design and intense gameplay to create a hit. Three Minute Games also included a time mechanic to make it feel even more realistic. One way is narrative.

Horror 109