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Mystery investigation specialist EQ Studios “All our murder scenes are fictional”

PreMortem.Games

It may have been born out of necessity, but after two successful murder mystery games EQ Studios can now be considered somewhat of a specialist in this particular genre. Still, Fery Tomi, Director of the Las Vegas based studio, wants to keep all options open for the next project.

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BitCake Studio builds online multiplayer game Atomic Picnic completely remote

PreMortem.Games

BitCake Studio , an indie game development studio based in Brazil, is celebrating its 10th year in the industry. Eduardo Lamhut, the company’s main Game Designer and Creative Director of the upcoming game Atomic Picnic , explains how the company started. There was a bunch of things she wanted in the game.

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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery. Cocoon is the first venture of Geometric Interactive , a Danish indie studio founded by Carlsen and his ex-Playdead colleague, Jakob Schmid.

Puzzle 256
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Solo dev Jason Nicot on his new project Sanctua “A more mature party game”

PreMortem.Games

Since childhood, Nicot always had a fascination with video games, but when it was time to pick a career, game designer wasn’t on the radar. He went into transportation management, but game development never really left his mind. The Sanctua game design document was 95% complete before I started coding.

Dev 237
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Finding your true love may win the game in Fabledom by Grenaa Games

PreMortem.Games

Set in a storybook kingdom filled with magical creatures, kings and castles, the game gives players the opportunity to build their own kingdom and find their true love. First time game developers Max Nielsen and João Martinez form Grenaa Games , a Sweden based indie game studio. “We

Games 104
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Korean indie dev Funnylocks “We made Unstoppable for a global audience”

PreMortem.Games

During that time he crossed paths with Cho Si-wook , now the lead game designer at Funnylocks Game Studio. Si-wooks’s deep passion for game development inspired Hee-sang to take a leap of faith. Also, Unstoppable was crafted using Unreal Engine 5, which can be challenging for a smaller studio.”

Indy 104
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To Hell and back with Solium Infernum by League of Geeks

PreMortem.Games

A strategy game of politics, intrigue, and betrayal in which players take on the role of a powerful fallen Archfiend and do everything in their power to conquer the Throne of Hell. We’ve always considered Solium Infernum to be a diamond in the dark”, says co-founder and Studio Director Trent Kusters. “So

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