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Five Unique Real-Time Rendering Tips from NVIDIA Experts

Nvidia

We recently kicked off our NVIDIA Developer Program exclusive series of Connect with Experts Ask Me Anything (AMA) sessions featuring NVIDIA experts and Ray. During the AMA, the editors offered some valuable guidance and tips on how to successfully integrate real-time rendering. Note that you can access this content on demand.)

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New Video Creation and Streaming Features Accelerated by the NVIDIA Video Codec SDK

Nvidia

This post highlights new features supported in version 12.1, and how they’re being used to enhance video processing use cases like content creation and streaming on NVIDIA GPUs. These optimizations also reduce content delivery network (CDN) costs by minimizing bandwidth requirements. Video Codec SDK 12.1

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Explore the RTX Platform within Game Engines at New ‘Level Up with NVIDIA’ Webinars

Nvidia

The new ‘Level Up with NVIDIA’ webinar series offers creators and developers the opportunity to learn more about the NVIDIA RTX platform, interact with NVIDIA experts, and ask questions about game integrations. Register now.

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NVIDIA RTX, Unreal Engine 5 Define Future of Game Development and Content Creation

Nvidia

Unreal Engine is used by more than 11 million creators, making it one of the most popular game engines in the world, and one that continuously pushes the boundaries of what’s possible with real-time technology.

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Top Unreal Game Development Companies in 2024

Logic Simplified

Unreal Engine has fast grown to be the most trusted engine in the world. UE5’s features and functionality have further expanded to include experimental new features for rendering, animation and simulation. Post Production This is the final stage of game development and includes: 1. Is it well-defined?

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Dev snapshot: Godot 4.0 beta 16

Mircosoft Game Dev

The beta snapshots cadence allows us to better measure the overall stability and quickly catch regressions, especially when a lot of features are worked on at the same time. Match RichTextLabel minimum size calculation with Label (proper content fitting) ( GH-71330 ). Rendering: Fix LCD font AA on OpenGL renderer ( GH-72125 ).

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Cocos Runtime, the technical foundation for mini-game platforms

Cocos

Led by seasoned experts in the fields of game engines and operating systems, Cocos Runtime has undergone continuous iteration for nearly 7 years, releasing dozens of online versions. Cocos Runtime Features Mature and stable product, validated by thousands of games, installed by billions of users.