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Identifying Shader Limiters with the Shader Profiler in NVIDIA Nsight Graphics

Nvidia

and later feature the new Real-Time Shader Profiler, the first temporal sampling profiler for GPU shaders. and later feature the new Real-Time Shader Profiler, the first temporal sampling profiler for GPU shaders. This profiler enables you to examine the most expensive shaders at each moment in your frame.

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Write a Post-Processing Shader using CRP Step-by-Step - Guide to Cocos Cyberpunk Source Code

Cocos

Download the project source code for free at: [link] Today’s content is relatively simple, suitable for both juniors to explore and seniors for entertainment. So they came and asked: How do I add a new Shader for the CRP? As you can see, I always maintain a clear structure in my articles - an introduction, main content, and conclusion.

Shaders 52
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[Tutorial] Write a Post-Processing Shader using CRP Step-by-Step - Guide to Cocos Cyberpunk Source Code

Cocos

Download the project source code for free at: [link] Today’s content is relatively simple, suitable for both juniors to explore and seniors for entertainment. So they came and asked: How do I add a new Shader for the CRP? As you can see, I always maintain a clear structure in my articles - an introduction, main content, and conclusion.

Shaders 52
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Dev snapshot: Godot 4.0 beta 16

Mircosoft Game Dev

The beta snapshots cadence allows us to better measure the overall stability and quickly catch regressions, especially when a lot of features are worked on at the same time. Match RichTextLabel minimum size calculation with Label (proper content fitting) ( GH-71330 ). Fix position of tooltips ( GH-68627 ).

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Accelerating Ultra-Realistic Game Development with NVIDIA DLSS 3 and NVIDIA RTX Path Tracing

Nvidia

Featuring third-generation Ray Tracing Cores and fourth-generation Tensor Cores, they accelerate games that take advantage of the latest neural graphics and ray tracing technology. The latest suite of technologies multiply performance in games while accelerating how quickly developers can create content.

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Implementing Path Tracing in ‘Justice’: An Interview with Dinggen Zhan of NetEase

Nvidia

At that time, we immediately integrated RTX features into Justice and quickly pushed it online. The rendering pipeline of Justice is built on physically based rendering (PBR). Path tracing can help game visuals reach cinematic realism, bringing the real-time rendering experience to the film production level.

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Speed Up GPU Crash Debugging with NVIDIA Nsight Aftermath

Nvidia

When using advanced rendering techniques like ray tracing or path tracing, Nsight tools are your companion for creating a smooth and polished experience. With this information, you can determine the workload executing on the GPU and view what shaders were in use at the time of the crash. Make sure it’s enabled first.

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