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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

The game immerses players in a captivating odyssey across worlds within worlds, beckoning them to master the art of world-leaping mechanics to uncover a cosmic mystery. Carlsen’s vision for Cocoon sprang from a fascination with game mechanics. This prototype had many worlds, and a lot of the focus was on jumping between them.

Puzzle 254
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Where to find and how to pick the right trend for your hypercasual game

PreMortem.Games

AZUR have provided extended commentary on the matter: “We rely on internal analytics, test hypotheses across thousands of prototypes, and monitor various ongoing projects. Also, if a game mechanic has high retention, but other metrics are not as promising (e.g., Do you test ad creatives before creating a prototype?

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GenoTerra - The finished prototype.

Mnenad

Prototype is ready! But I can now proudly announce that a playable prototype for the video game GenoTerra is finished (and I graduated with the Master in Design *yay*). Procedural generation of game content by computer software is therefore becoming more and more important as a design technique. The Mechanic I.

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Indie dev studio Wikkl Works takes virtual rock climbing to New Heights

PreMortem.Games

The idea for New Heights emerged as a personal prototype, driven by the desire to create a game focused on exploration rather than violence. Drawing inspiration from their own experiences in bouldering, the team sought to incorporate the exhilarating mechanics of climbing into the game.

Indy 104
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From Concept to Launch: The Step-by-Step Game Development Process

Big Games

Developers work closely with the engineers to decide the game mechanics. This includes making the sound effects and music, planning the levels, implementing the game mechanics, and producing the game’s assets. Prototyping Prototyping is not integral to the mobile game development process but has advantages.

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Top Unreal Game Development Companies in 2024

Logic Simplified

From strategy development, content creation, coding to testing, the development process reflects on the successful delivery of the game. It contains the game’s proposed design like the concept of the game, genre, core game mechanics, gameplay, timeline, illustrations/sketches, story and characters, levels and monetization strategies.

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Checking In

The Liquid Fire

This is only a quick post so you all know I am still here and to give a quick preview of what is coming next… It may be a bit surprising, but I started tinkering with the SRD’s and got a fair way into a few different prototypes before ever actually playing Pathfinder.

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