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Dungeon Inn - Demo Update

Indie DB

We've updated our demo on Steam. Changed the way rooms and facilities tiles are set up. Added a prologue scene, guild-specific Tokens as quest rewards.

Demo 95
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Tiles editor progress report #5

Mircosoft Game Dev

Here comes a new progress report about the Tiles editor rework. tiles editor series: Tiles editor progress report #1. Tiles editor progress report #2. Tiles editor progress report #3. Tiles editor progress report #4. you are here) Tiles editor progress report #5. (you Tile atlas editing.

Tile 52
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How to Make a Tabletop Simulator Demo of Your Board Game

Brand Game Development

I’d like to explain to you exactly how to create a demo of your board game on Tabletop Simulator, but first let’s discuss what I perceive as its five main benefits: 1. How to Make a Tabletop Simulator Demo of Your Board Game. Click Tile for flat pieces or Figurine for stand-up pieces. You can play-test online.

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How to change the offset of a Tiled Sprite

Cocos

You can refer to this demo to see github.com CocosCreatorShader/demo/2d/Creator3.6.0_2D_FlashLight at v3.6.x x/demo/2d/Creator3.6.0_2D_FlashLight Contribute to yeshao2069/CocosCreatorShader development by creating an account on GitHub.

Tile 40
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TiledMap.setTiledGIDAt not work!

Cocos

Im trying to create game with isometric tiledmap and im using Tiled app to create the map. Everything work fine till i’m trying to change a tiled at runtime via setTileGIDAt. Nothing happen after I call the function, no error, no warning or anything.

Tile 40
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TiledMap.setTiledGIDAt not work!

Cocos

Im trying to create game with isometric tiledmap and im using Tiled app to create the map. Everything work fine till i’m trying to change a tiled at runtime via setTileGIDAt. Did I do something work? // map 3x3 updateTile(){ let col = 2; let row = 1; let layer = this.tiledMap.getLayer("Demo"); layer.setTileGIDAt(1, col, row); }

Tile 40
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Full UI Upscaling, Part 5: Completion and Demos

Grid Sage Games

. “Semi-modal” 45-Row UI Layout Although players are free to continue using the full 60-row layout originally designed for Cogmind, anyone who does not mind sacrificing some convenience in exchange for greater cell size can use 33% larger tiles and text by switching to a 45-row layout.

Demo 52