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Feature request: Texture atlas polygon support in CC v3

Cocos

We use Texture Packer v7 and it supports Polygon atlases. Useful links: codeandweb.com Cocos2d-x performance optimization with polygon sprites Are you experiencing low FPS in your cocos2d-x game? 如何重现) Create with Texture Packer or any other tool a Polygon Texture Atlas and apply them into a Sprite in Cocos Creator 2.1.3.

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5 Factors Which Vary Unreal Engine 5 from Unreal Engine 4 

iXie gaming

The world of game development has seen a significant shift with the recent release of Unreal Engine 5, which promises to bring an unprecedented level of realism and interactivity to gaming experiences. With this new iteration, there are several key factors that distinguish Unreal Engine 5 from its predecessor, Unreal Engine 4.

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Best of Synty Game Dev Assets Humble Bundle

Game From Scratch

This bundle if a huge collection of low polygon style game art packs from Synty. The assets come in both Unity and Unreal Engine formats, as well as raw asset form making … Best of Synty Game Dev Assets Humble Bundle Read More The post Best of Synty Game Dev Assets Humble Bundle appeared first on GameFromScratch.com.

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SpaceKraft! Physics Based Space Simulation Game Released on Steam!

Cocos

We can call SpaceKraft to be a physics engine challenge for Cocos Creator since it has more than 100 polygon collider objects almost each scene, an open world game with super detailled save system which records almos. There were times when I took breaks and doubted if I could succeed.

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NVIDIA RTX, Unreal Engine 5 Define Future of Game Development and Content Creation

Nvidia

Unreal Engine 5 Early Access available now with DirectX RayTracing, NVIDIA DLSS, and NVIDIA Reflex support. Today, Unreal Engine 5 (UE5) is available in Early. Unreal Engine 5 Early Access available now with DirectX RayTracing, NVIDIA DLSS, and NVIDIA Reflex support.

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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

It helps reduce the amount of detail by simplifying polygons and textures as they get further away from the camera. Here are three software programs used in 3D modeling for creating LOD models: Unreal Engine Unreal Engine has the built-in functionality to automatically create LODs out of the textures you use, which saves a lot of time.

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Final Factory by Never Games takes automation into space and adds bullet-hell

PreMortem.Games

Things were getting serious three years later when Ryding decided to quit his job as a software engineer and work full time as a game developer. Loth is one of the best engineers I’ve worked with, and has helped a ton with performance and code quality.” The visual style was largely determined by my limitations as a 3D artist.