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Your Graphics Device Has Encountered a Problem MSFS [Solved]

Game Errors

Many players complain your graphics device has encountered a problem MSFS error message popping up while they are enjoying Microsoft Flight Simulator. We did our homework and compiled a list of the most frequent causes and solutions for this graphics device problem. Why your graphics device has encountered a problem MSFS?

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Microsoft Flight Simulator Crashing: How to Fix – Simple Guide

Game Errors

Microsoft Flight Simulator is a terrific flying game. Many users report Microsoft Flight Simulator crashing to the desktop with regularity while playing the game: I have owned MSFS since Nov 2020 (physical disk) and it always worked perfectly fine. How come Microsoft Flight Simulator keeps Crashing When I Play it?

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Graphics – Top Resources from GTC 21

Nvidia

Engineers, product developers and designers worldwide attended GTC to learn how the latest NVIDIA technologies are accelerating real-time, interactive rendering. Accelerate Special Effects with NanoVDB NanoVDB adds real time rendering GPU support for OpenVDB. New SDK Releases NVIDIA OptiX 7.3

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On the topic of cutscenes, do you think we will get to the point where fully pre-rendered cutscenes will be phased out entirely? Are there any other advantages to having a cutscene be pre-rendered rather than in engine besides the cutscene being “prettier” than the base graphics?

Ask a Game Dev

I don't think that we'll ever see pre-rendered cutscenes go away permanently. As in-engine rendering improves, AAA games will likely move away from pre-rendered cutscenes but AAA games are far from the only games that use cutscenes and have engines that can render high quality cinematic visuals (e.g.

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Five Unique Real-Time Rendering Tips from NVIDIA Experts

Nvidia

During the AMA, the editors offered some valuable guidance and tips on how to successfully integrate real-time rendering. Adam : There are many things to take into consideration when adding ray-traced effects to a game’s renderer. Neural rendering and neural graphics primitives are hot areas of research currently.

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Enhance Immersive Experiences with the New Varjo XR-4 Series Headsets, Powered by NVIDIA

Nvidia

Building high-fidelity XR experiences The Varjo XR-4 series, with the advanced capabilities of Omniverse, delivers more realistic, immersive capabilities to key Universal Scene Description (OpenUSD) pipelines and applications in fields such as training, simulation, design, engineering, and healthcare.

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Leveling Up Graphics and Performance with RTX, DLSS and Reflex at NVIDIA GTC

Nvidia

SDK Updates For Game Developers and Digital Artists GTC is a great opportunity to get hands-on with NVIDIA’s latest graphics technologies. SDK Updates For Game Developers and Digital Artists GTC is a great opportunity to get hands-on with NVIDIA’s latest graphics technologies. RTXDI makes this possible while rendering in real time.