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Four Godot 4 Graphic Demo Scenes

Game From Scratch

GameFromScratch.com Four Godot 4 Graphic Demo Scenes Godot 4 was recently released and contains an all new renderer and plenty of new graphic features. Today we are going to look at 3 free and 1 commercial scenes for showing off the graphic capabilities of the Godot Engine.

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Two brothers behind MystiveDev build bodycam survival-horror Chasmal Fear

PreMortem.Games

Compelling gameplay loop Balancing the creation of assets, the Mojsovski brothers share that the assets are a mix of marketplace acquisitions and in-house development. For the more generic things like walls, some doors, floors, chairs and such, we use Marketplace Assets that we retouch or retexture to fit the style.

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Accelerate your Game Design, Development and Build with Unity Asset Store

Jaunty Bear Games

Fortunately the Unity 3D platform has a great selection of packages and assets to accelerate the build of tools, models, shaders, sound effects, animations etc. Unity Technologies Assets. The Addressable Asset System allows the developer to ask for an asset via its address. Once an asset (e.g. Terrain Tools.

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AWS for Games debuts Guide to Generative AI for Game Developers, and more at GDC 2024

AWS Games

AWS Demos Throughout GDC, AWS generative AI specialists were on hand to demonstrate how large language models (LLM) and generative AI services enable non-player characters (NPCs) to be more dynamic and intelligent in the Play and Learn Lounge.

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GDquest Kickstarter Stretch Goals, Free Tutorials and Demos

Mircosoft Game Dev

Godot demos. Great 3d prototyping assets to help you develop games faster. The second goal, at €24,000 is a set of professional 3d assets to prototype all sorts of games, inspired by the Unreal mannequin and the look of levels made with Pro-Builder for Unity. Thank you kindly for your support. :). Free tools. More on that below.

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The gorgeous visuals of Bionic Bay that Juhana Myllys calls Painterly Pixel Art

PreMortem.Games

The game started as a demo shown on Reddit, but picked up momentum when Badland art director Juhana Myllys offered to mix and match his distinct artwork with the gameplay. Back in 2019, I was wasting time on Reddit and came across a short clip from a demo in r/indiegaming”, says Myllys. “I

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The Asset Library web frontend reaches beta

Mircosoft Game Dev

After several months of waiting ( obligatory joke ) and more importantly of development, the web frontend to Godot's Asset Library finally reached the beta status ! That the Asset Lib frontend is now officially public and that the community can start using it extensively. What assets can be submitted? What does it mean?

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