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Video game mechanics: A Beginner’s Guide

Logic Simplified

There is one area every game designer must focus on to ensure that their games are captivating enough to entertain and provide an impactful experience to the user: game mechanics. When creating a new game, video game mechanics are often considered the most important factor. What are game mechanics?

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“Post-Balance” Cogmind Item Expansion

Grid Sage Games

Beta 11 was a huge milestone in Cogmind development, having completed a comprehensive review of all items and their stats and mechanics in order to rebalance where necessary, a process I wrote about in detail last year. There’s already a ton of core content--many hundreds of hours worth. Lots and lots of fun.

Balance 52
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Ancient China comes to life in Thriving City: Song by White Star Studio

PreMortem.Games

White Star Studio, a small and ambitious game development studio based in Shenzen, China, has captured the essence of ancient China in their game Thriving City. When the team first decided to make a sim management style game, they quickly settled on a city building sim. “We But it took some tweaking to get the right balance.

Studios 104
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Monetization methods in free-to-play games and their pros and cons

iXie gaming

Free-to-play and live-service games have become well-established in the gaming industry. They provide players with a convenient way to start playing, and the longevity of such games hinges on the appeal of their existing content as well as the strategy for delivering and monetizing future updates.

Balance 52
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Maximize Game Performance and Revenue with Video Game Analytics

Logic Simplified

When creating a game, game app developers analyze player behavior to improve their interactive scenarios, by identifying what works and what doesn't for the players in a game. This is done to refine the game design and create a more enjoyable experience for their audience. How We Use Analytics To Optimize Games?

Games 52
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Indie dev studio Wikkl Works takes virtual rock climbing to New Heights

PreMortem.Games

Wikkl Works , a Netherlands-based game studio, is working hard on the climbing game New Heights. By using photogrammetry the game offers real life locations like famous rock faces or even well known landmarks. Then we got the idea to scan real world cliffs and mountains into the game using photogrammetry.

Indy 104
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Game art vs game design: What is the difference?

Logic Simplified

Video game development is a collaborative process that involves various people with specialized skills. The two most critical roles in this process are game artists and designers. Since most of us are unaware of the process of creating a game, we usually confuse game design and game art as being the same.