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#Drive Rally by Pixel Perfect Dude is a love letter to the golden age of rally games

PreMortem.Games

The low-poly racing game, developed by Polish indie developer Pixel Perfect Dude , feels like a love letter to the PlayStation 1 era of rally games, where you could actually name the top drivers and the cars they drove. So, what sets our game apart is its blend of authentic ’90s rally racing experience with modern gaming mechanics.

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7 Ways to Drastically Improve Your LiveOps: Learning from Clockmaker

Deconstructor of Fun

Events with different mechanics sometimes complement each other, but at other times they divert players' attention, resulting in reduced activity and monetization. We had a case with an event based on merge mechanics. They just liked the mechanics and continued playing until the event had ended. Try different combos, too.

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The Rise of Hybridization in Mobile Games: How Developers are Genre Mashing Their Way to Success

Game Refinery

In the past, hybridization was mainly seen in 4X strategy games that merged with puzzle and idle RPG mechanics , but in recent months this phenomenon has spread to titles of all shapes and sizes across the market – not just the hybrid-casual genre. Mechanically, the mode is relatively similar to Blizzard’s Hearthstone.

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Web3 metaverse MMO Avalon unveiled in new trailer

Game Daily

Avalon has found investment backing from the likes of Bitkraft, Delphi Ventures, and Mechanism Capital raising $13 million in a round announced earlier this year. So all of the balance that we enforce is maintained.” .” Metaverse environments Based in Orlando, Florida, but mainly built on a remote working model.

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Best High Graphics Games for From Casual to Hardcore Gamers

Big Games

Unicorn Run also introduces flying powers and shooting mechanics to help you achieve higher scores, adding an extra layer of excitement to the gameplay. Grid Autosport This is a 2014 racing video game by Codemasters, representing the third installment in the Grid series.

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Design Principles: Crafting Interesting Choices, part 2

Ask a Game Dev

However, I don’t want to leave things too abstract - game design is about taking an idea and translating it into real game rules and mechanics. If you balance things right, the choice isn’t always obvious and will depend on evaluating other factors at the time of the choice. That’s what makes it interesting.

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EA’s Metalhead launches ‘Super Mega Baseball 4’ with cross-play for six platforms using Amazon GameLift

AWS Games

Drader explained, “Batting is the key mechanic in ‘SMB,’ and we are conducting extensive analysis on pitch locations and outcomes, then tweaking the gameplay as needed. We’re also looking at the multiplayer experience for our online competitive mode: pennant race.