article thumbnail

Olivier Madiba’s Kiro’o Games is building a Pan-African entertainment ecosystem

PreMortem.Games

Founder and CEO Olivier Madiba is pursuing his dream of creating the biggest African game studio by building a Pan-African entertainment ecosystem which encapsulates games, comics, animation and even restaurants. Kiro’o Games is an ambitious game development company based in Yaounde, Cameroon. This is his story.

article thumbnail

Web3 metaverse MMO Avalon unveiled in new trailer

Game Daily

Players can build their own “levels, stories, game experiences and even worlds” as they craft, trade, buy and sell resources, equipment, land, and other commodities. The trailer features a pretty world of warriors, who flit between environments, with ample tools for building and crafting.

Racing 98
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Detective Dotson by Masala Games is a cultural joyride through modern-day India

PreMortem.Games

While there certainly are games which feature India as a setting, both from Indian studios and international companies, they tend to focus on fantasy or mythical aspects of the nation. So we had to build all of that on our own. Three Oscars Shalin Shodhan is no stranger to building immersive worlds.

Pixel 160
article thumbnail

Column Tomas Sala • The power of creating hard-to-copy IP, art and games

PreMortem.Games

To achieve this, I believe in developing stories and worlds that evolve over time, building a strong artistic signature that is unique to me, telling personal and emotional stories that resonate with my audience, and branding myself in a way that makes me easily recognizable and distinguishable from AI-generated content. It adds value.

Art 104
article thumbnail

Wrapping up 2023 • Celebrating the life and works of solo developers

PreMortem.Games

Feryaz Beer didn’t pick the easiest of genres for his debut game Super Fantasy Kingdom. Solo dev Feryaz Beer’s debut Super Fantasy Kingdom “A weird mashup of genres” Jordan Mochi has been working on his debut game Conscript for 6 years under the name of Catchweight Studio. I function well like that.”

article thumbnail

Cosmic storms and galactic monsters in Pastaspace Interactive’s Underspace

PreMortem.Games

Operating out of Wisconsin, USA he spent the last ten years building his passion project. There really aren’t a lot of fantasy-oriented space games out there”, he says. If someone complains that it doesn’t belong there, I double down on it. But space games have a tendency to be big and so things kinda grew out of control.

Console 99
article thumbnail

The gorgeous visuals of Bionic Bay that Juhana Myllys calls Painterly Pixel Art

PreMortem.Games

It’s like a Portal gun in a way you can really build a whole game around it.” “For the visual look, there are many influences: 80’s analog retro sci-fi, the visual style of Roger Deakins, and artists like Moebius or Travis Charest.” Now it’s mostly about creating the content of the levels for me now.”

Pixel 145