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Solo dev Jonathan Barbosa Dijkstra “Learning new skills is a great motivator”

PreMortem.Games

He took some online courses on programming and he was in business, as a solo dev operating under the name of Frambosa , only six months later. So, his solo debut game Billy Bumbum might be the first and last game he made as a one-man-dev-team. I had literally just started programming 6 months prior and now I’m building a full game?

Dev 104
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Wrapping up 2023 • Celebrating the life and works of solo developers

PreMortem.Games

Solo dev Graham Reid: “Being part of a like-minded community is really important” Young Dutch indie developer Lente is something of a free spirit. Solo dev Lente lives and works on a boat and that shows in her game Spilled! Despite being a solo dev all that time, he never really struggled with his motivation. “I

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Solo dev Diego Ras of Raccoo Venture “Everything starts with paper and pencil”

PreMortem.Games

That’s how I worked on the level design and puzzles in Raccoo Venture, for example. Although the levels often underwent changes after testing in the 3D environment, when you start to feel the dynamics of the level and the puzzles. There it will go through another polishing stage until reaching an acceptable product.

Dev 162
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Out Now • Solo dev Pat Naoum of the handpainted The Master’s Pupil: “Creativity is a tool”

PreMortem.Games

Solve puzzles and wander your way across the iris, and through the life, of Impressionist painter Claude Monet. But those notes create a basis of a project to build on, ideas being grouped and solidified. So next time I begin daydreaming, I’m not remembering my last idea, I’m building on it.” Try to enjoy the work.

Dev 104
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How to Create a Pattern Building Board Game (Tasty Humans Pt. 1)

Brand Game Development

Pattern building board games are really popular among the hobby board gaming crowd. Board Game Geek cites Azul , Sagrada , A Feast for Odin , and Quadropolis as pattern building board games. There is no satisfactory “10 steps to create a pattern building board game” guide out there. There are many, many more as well.

Build 130
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Solo dev Pat Naoum of the handpainted The Master’s Pupil: “Creativity is a tool”

PreMortem.Games

Solve puzzles and wander your way across the iris, and through the life, of Impressionist painter Claude Monet. But those notes create a basis of a project to build on, ideas being grouped and solidified. So next time I begin daydreaming, I’m not remembering my last idea, I’m building on it.” Try to enjoy the work.

Dev 104
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Solo developer Splenbit of Blocks Tracks Trains: “I like pursuing my own vision”

PreMortem.Games

“I’m not good with story telling or puzzle design, so combining some expertise would be nice.” As a solo dev I don’t have to synchronize with other people and can work at crazy hours. I’m not good with story telling or puzzle design, so combining some expertise would be nice.”