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Introducing GamesIndustry.biz's Get into Games special

GamesIndustry.biz

GamesIndustry.biz's Get into Games special kicks off today. Sponsored by Wrexham University, there will be a new article published every day covering topics such as voice acting, art, production, technical roles, lesser known game careers, underrepresented groups in games, how to get your first job in games, and plenty more.

Games 89
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Clockwork Game Design Podcast – Episode #94 – 2022 wrap-up

Keith Burgun

Here’s some of the topics covered: A bit of navel gazing about my own theory and approach to games and how it has changed. A short essay I wrote about “speaking the language” and how building off of existing designs means a higher floor and a higher ceiling. Some stuff about 4X games and scope.

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Microsoft-Activision's race for the finish line | This Week in Business

GamesIndustry.biz

We racked our collective GI brain for another topic for This Week In Business. On the off-chance you somehow missed the news this week (if so, have we ever told you we have a daily newsletter? ), here's what happened: Read more We tried, we really did. But there's no escaping it.

Racing 97
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We. The Refugees. Ticket to Europe by Act Zero is a redemption for its maker

PreMortem.Games

This would make a great topic for a game, he thought. In fact, I just sat in my safe and warm apartment in Central Europe and read books about this topic with the feeling that I was doing ‘something important’. “It’s a complex topic. He desperately needed change, something to reinvent himself. Because in the end ‘We.

Scripting 209
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Assess Your Learning & Cement Your Knowledge! It's Time for Ignition!

DameDev.tv

In college, before I took a test, I would read the assigned chapters, and I would make a list of all of the main topics covered in those chapters. After that, I would read that list and ask myself which topics I needed to review. You can use this technique with the videos and topics discussed in the GameDev.TV Questions?!

Writing 62
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Understanding the Great Video Game Recession. Or Not.

The Bottom Feeder

Such pain makes it very tempting to either ignore the topic or retreat into soft, easy homilies. But I have a whole lot of my own personal skin in this game, and I've been writing and speaking on this exact topic for a long time. I’ve been talking about this topic since I had hair. No shell of protective irony here.

Indy 103
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RPG Questions, and Trails in the Sky FC

Keith Burgun

I feel like I have a lot to say here, and I do dare say that I am slowly, slowly pursuing becoming some kind of crazy expert on the topic, so hopefully there’s some interesting stuff in here to think about. I’m also starting pre-pre-production on my very own RPG finally (!!), so a lot of this is very non-theoretical for me.

Fantasy 52