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Dev snapshot: Godot 4.0 beta 8

Mircosoft Game Dev

Import: Fix group reimport bug affecting AtlasTexture ( GH-68324 ). Import: Fix swapped color channels in ETC1/ETC2 textures, etcpak expects BGRA data ( GH-69448 ). Rendering: Use circular fade instead of linear fade for distance fade ( GH-50294 ). Rendering: Properly remap roughness when reading from radiance map ( GH-69514 ).

Beta 95
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The Most Common Video Game Glitches and Bugs, and How to Avoid Them

iXie gaming

However, even the best games can be marred by glitches, bugs, and other technical issues that can frustrate and even ruin the gaming experience. These issues, which range from frozen screens to bugs that crash games, can be a real headache for gamers. This can help the game to restart and fix the bug.

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Dev snapshot: Godot 4.0 beta 15

Mircosoft Game Dev

Editor: Fix various gradient editor bugs ( GH-70548 ). renderer support ( GH-71848 ). Rendering: Fix Vulkan validation errors related to enabling extensions ( GH-70429 ). Rendering: Fix DirectionalLight3D shadow opacity on Forward Mobile rendering backend ( GH-71690 ). iOS: Restore OpenGL ES 3.0

Beta 97
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Dev snapshot: Godot 4.0 beta 16

Mircosoft Game Dev

Flag dirty dependencies when GeometryInstance dependencies change in renderer ( GH-71581 ). The illustration picture for this article is from Halls of Torment , a roguelite action RPG with retro late-90s pre-rendered 2D graphics. Rendering: Flag dirty dependencies when GeometryInstance dependencies change in renderer ( GH-71581 ).

Beta 106
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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

As always, a bunch of nice rendering fixes! Rendering: Only disable depth writing in opaque pipelines ( GH-71124 ). Rendering: Fix multiple issues that make the normal roughness texture unusable ( GH-71130 ). Rendering: OpenGL: Add support for FORMAT_{ETC2,DXT5}_RA_AS_RG ( GH-71248 ). Bug reports.

Beta 108
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Dev snapshot: Godot 4.0 beta 14

Mircosoft Game Dev

Rendering: Remove SCREEN_TEXTURE , DEPTH_TEXTURE , and NORMAL_ROUGHNESS_TEXTURE ( GH-70967 ). Rendering: Decompress RA_AS_RG formats on Web platform in GLES3 renderer and disable texture swizzling ( GH-71574 ). Rendering: Remove light from dynamic light list when removing scenario ( GH-71584 ).

Beta 103
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10 Worst Video Game Glitches to Test Before Launching Your Next Game

iXie gaming

Also, consider patching and releasing new updates for your video game to remove bugs and glitches from the previous versions. This ensures your game is sustainable and free from bugs in the long run. Texture and Model Glitches Errors in the texture and model of your game can significantly detract from the visual appeal of the game.

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