Dev snapshot: Godot 4.0 beta 8
Mircosoft Game Dev
DECEMBER 9, 2022
Import: Fix group reimport bug affecting AtlasTexture ( GH-68324 ). Import: Fix swapped color channels in ETC1/ETC2 textures, etcpak expects BGRA data ( GH-69448 ). Rendering: Use circular fade instead of linear fade for distance fade ( GH-50294 ). Rendering: Properly remap roughness when reading from radiance map ( GH-69514 ).
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