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Two brothers behind MystiveDev build bodycam survival-horror Chasmal Fear

PreMortem.Games

Based in the city of Ohrid in North Macedonia, the two brothers Bobby and Zhanko Mojsovski work hard on their next game, the bodycam survival-horror shooter Chasmal Fear. That’s when we asked ourselves what it would be like to create a bodycam sci-fi survival horror.” Our games are made for the players.

Horror 211
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Horror eXperiment

Indie DB

Video footage of the current alpha build, gameplay and systems based on a HL mod.

Horror 80
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Re-building the horror: Robert Eggers

Filmustage

In recent years, all we hear about is the "new wave" of horror films - intelligent, arty, unconventional films that contrast themselves with the silly "horror movies" of the past. The role of Robert Eggers in this process cannot be underestimated, because it was with his debut - "The Witch" - the term post-horror came into use.

Horror 52
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Alan Wake 2: The art of horror

Game Daily

Kyle Rowley: We wanted to figure out what kind of horror experience we wanted to make, based on Alan Wake as an established franchise, and the things that we did in the first game. Early on, we wanted to identify ourselves as more of a psychological horror game. So psychological horror made a lot of sense for us.

Horror 52
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Skyrim-dev Nate Purkeypile goes solo and makes a heavy metal horror game

PreMortem.Games

He had been building giant open-world games like Fallout and Skyrim in large teams for years. The Axis Unseen is a heavy-metal open-world horror game. “If For example, when a monster tries to kill you, instead of, say, horror violins, it goes full metal. Flood of images The Axis Unseen has been in development for about 1.5

Horror 104
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Zoochosis by Clapperheads will make you fear those lovely animals in the zoo

PreMortem.Games

Like most times in horror stories, it starts out as a normal night. Simulator, horror and animals Zoo animals transforming into mutated monsters is cool and all, but framing this idea into appealing gameplay required thorough analysis of the niche the studio wants to serve. A very scifi horror style.” Of course, in a zoo.

Animation 156
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Solo dev Josh Salley (HALbot Studios) “I believe in keeping a good work life balance”

PreMortem.Games

He now works under the name of HALbot Studios on not one, but two first person survival horror games, House of Lies and The Nightmare Escape. The Nightmare Escape is a horror game. How do you know that the game you are building is genuinely scary? “It’s Especially with horror games lately.

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