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Introduction to Unity’s Animation System

Logic Simplified

Unity has a rich and sophisticated animation system for the game development process , also referred to as ‘ Mecanim ’. It is a powerful tool for game developers to create dynamic, true-to-life animations for characters, objects, and environments in their games.

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Creating Your First 3D Character Animation in Unity 

iXie gaming

Unity is one of the most popular cross-platform tools that help deploy games on multiple platforms like Windows, Mac, Android, and others. It also acts as an Integrated Development Environment (IDE) that assists developers with all the 3D animation tools required for game development on a single platform.

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Graphic Design Toolbox Humble Bundle

Game From Scratch

GameFromScratch.com Graphic Design Toolbox Humble Bundle There is a new Humble Bundle of interest to game developers, especially artists, the Graphics Design Toolbox bundle.

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The gorgeous visuals of Bionic Bay that Juhana Myllys calls Painterly Pixel Art

PreMortem.Games

The game started as a demo shown on Reddit, but picked up momentum when Badland art director Juhana Myllys offered to mix and match his distinct artwork with the gameplay. Back in 2019, I was wasting time on Reddit and came across a short clip from a demo in r/indiegaming”, says Myllys. “I They’re all about how to market your game!

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2D Game Art Styles Overview

Moonmana

Today we’ll try to figure out the main peculiarities, styles, and differences of 2D art in game development. Even though some players consider 3D game art superior to 2D game art and believe that the latter is not so popular, we are sure of the opposite. People love that nostalgic vibe games with pixel art offer.

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Dall-E2 vs Midjorney. Artificial Intelligence changes art landscape

Filmustage

For example, Dall-E2 uses CLIP technology, which is responsible for matching words to images. If CLIP builds up images from the understandable by neural network words, then DIFFUSION , if I may say so, refines the image also based on the analysis of similarities. We literally have an oil painting in front of us. Here's his work.

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[Tutorial]Static-Occlusion-Culling, A great solution for improving culling performance during rendering - Guide to Cocos Cyberpunk Source Code

Cocos

This approach enables our games to efficiently eliminate unseen static objects during rendering, reducing the rendering load and enhancing game performance. I hope to help you advance further in 3D game development. PVC has been used for more than 20 years in game development.

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