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Axmol-2.0 released

Cocos

(A fork of Cocos2d-x-4.0) release notes Add experimental WebAssembly build support(WebGL 2.0) axmol run -p wasm -xb "--target,cpp_tests" Add 2 cmake options: AX_WASM_THREADS , AX_WASM_SHELL_FILE , refer to CMakeOptions.md fmtlib: 10.0.0 ==> 10.1.0 FreeType: 2.13.0 ==> 2.13.2 llhttp: 8.1.1 ==> 9.0.1 OpenSSL: 3.0.9 ==> 3.0.10

Shaders 40
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Ultra-Realism Made Accessible with NVIDIA AI and Path Tracing Technologies

Nvidia

NVIDIA at GDC 2023: Frame Generation and Path Tracing Tools Now Available Generate frames with the latest breakthrough in AI rendering Announced with the NVIDIA Ada Lovelace architecture, DLSS 3 raised the bar not just for visuals but also performance and responsiveness. Watch the demo video to learn more. Video 2.

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Dev snapshot: Godot 4.0 alpha 13

Mircosoft Game Dev

Some noteworthy changes in this release: Shader preprocessor support and shader includes. Grouping annotations for shaders ( uniform_group ). However, if you can port some existing projects and demos to the new version, that may provide a lot of useful information about critical issues still left to fix. alpha builds.

Alpha 52
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Dev snapshot: Godot 4.0 alpha 4

Mircosoft Game Dev

However, if you can port some existing projects and demos to the new version, that may provide a lot of useful information about critical issues still left to fix. macOS: Disable window redraw during resize, when rendering in the separate thread ( GH-58738 ). Rendering: Use Filament specular model and parametrization ( GH-51716 ).

Alpha 52
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Dev snapshot: Godot 4.0 alpha 15

Mircosoft Game Dev

Rendering: Octahedral normal/tangent compression ( GH-60309 ). However, if you can port some existing projects and demos to the new version, that may provide a lot of useful information about critical issues still left to fix. Editor: Improvements to shader editor ( GH-63582 ). for instructions. Core: A plethora of renames!

Alpha 52
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Dev snapshot: Godot 4.0 alpha 9

Mircosoft Game Dev

However, if you can port some existing projects and demos to the new version, that may provide a lot of useful information about critical issues still left to fix. Rendering: Lots of progress on OpenGL3 with initial 3D support. Rendering: Fix normal and tangent blending in blend shapes ( GH-61217 ). alpha builds.

Alpha 52
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Cocos Creator 3.7.1 Released

Cocos

We also have added a new demo project that will share many of the new upgrades that have come with 3.7 Cocos Creator 3.7.1 fixes many bugs that were found by the staff and developers when upgrading to 3.7. We appreciate your help and work to improve the engine. and previous updates. You can download it from the Cocos Store.