article thumbnail

Potential of shader graph and VFX graph in Unity 

iXie gaming

Unity is synonymous with game developers around the world. Ever since its release in 2005, the game engine has seen several iterations and has evolved significantly over the years. The game engine has amassed popularity thanks to its versatility and ease of use compared to other engines in the market. Let’s find out.

Shaders 52
article thumbnail

Amy Hennig's new Marvel game leads off Epic's State of Unreal | GDC 2024

GamesIndustry.biz

Epic today held its annual State of Unreal event at the Game Developers Conference in San Francisco, with new announcements for gamers and developers alike. On the player side of things, the big attraction of the event was no doubt the first look at the new Marvel game from Skydance New Media and Amy Hennig, 1943: Rise of Hydra.

Tile 117
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

How to get started with Unity Game Development – Tips & Tricks from iXie Experts

iXie gaming

Unity, a widely adopted game engine, plays a pivotal role in empowering aspiring game developers in making great gaming experiences, thanks to its user-friendly interface and strong community support. But where does one start with game development on Unity? Optimize performance Keep performance in mind throughout development.

article thumbnail

What Makes Unity So Popular for Game Development 

iXie gaming

Unity has rapidly risen in popularity to become one of the most widely used game production engines throughout the globe. Because of its adaptability, user-friendliness, and tremendous capabilities, it is a popular choice among developers working in a variety of fields and sectors.

article thumbnail

Implementing USD for Game Development Pipelines: An Interview with Polyphony Digital

Nvidia

Tools Pipeline Engineering Lead Megumi Ando sat down with NVIDIA to discuss the integration process in the company’s latest release as well as their adoption plans in Polyphony’s game development pipeline. Why did you choose USD for your game development pipeline? Unlike asset data, everything is in small ASCII files.

article thumbnail

Write a Post-Processing Shader using CRP Step-by-Step - Guide to Cocos Cyberpunk Source Code

Cocos

Cocos Cyberpunk is a complete open-source TPS 3D game developed by the Cocos Engine official team to showcase the engine’s capabilities in creating heavy 3D games and to boost the community’s learning motivation. I hope to help you advance further in 3D game development. Now, our shader is ready to use.

Shaders 52
article thumbnail

[Tutorial] Write a Post-Processing Shader using CRP Step-by-Step - Guide to Cocos Cyberpunk Source Code

Cocos

Cocos Cyberpunk is a complete open-source TPS 3D game developed by the Cocos Engine official team to showcase the engine’s capabilities in creating heavy 3D games and to boost the community’s learning motivation. I hope to help you advance further in 3D game development. Now, our shader is ready to use.

Shaders 52