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How Rubber Duck Games developed a boss fight in Evil Wizard

Unity Blog

In this guest blog, the Rubber Duck Games team breaks down the journey to developing a boss fight for Evil Wizard – from design and prototyping to animation, testing, balancing, and finalizing the visual effects.

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COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

years of development. Complex feature The core concept of worlds within worlds was the first feature prototyped for Cocoon, undergoing substantial improvement and iteration. Cocoon’s development journey spanned a challenging 6.5 This prototype had many worlds, and a lot of the focus was on jumping between them.

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Overgrowth Online Multiplayer Prototype

Wolffire Blog

Of course there already exists a way to fight against your friend in a local setting but for a long time a goal of ours has been implementing online multiplayer to the game. Thanks to the hard work of our developers we have now released a new branch of Overgrowth on Steam that allows you to play the game with other people online!

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Makhoba Kamogelo: “Don’t let fear stop you from reinventing yourself”

PreMortem.Games

Now, she’s navigating the world of game development, where each day brings new challenges and exciting discoveries. Let’s take a trip back memory lane and find out when the seed of game development was planted and how each part of Kamo’s past adds up. Why did they always have to be about fighting?”

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Rami Ismail • Find your USP by describing the game in one or two sentences

PreMortem.Games

If you want to know more about the art, craft and science of game development, subscribe here. Years ago, at the annual Penny Arcade Expo games convention, I was showing off an advanced prototype of Vlambeer’s Ridiculous Fishing. The newsletter is free but you can support the existence of LTPF with a small subscription fee.

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En Garde! by Fireplace Games is the right blend of cheesy, slapstick and endearing

PreMortem.Games

With graphics that wouldn’t look out of place in a Dreamworks animated movie and sword fighting action that would make Zorro blush. The developers of Fireplace Games made an early prototype of the game while still in school, but are now well on their way to release it as a full-fledged game.

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A New Era of Fighting Games

Sirlin

Former Street Fighter designer / Evolution staff member / writer of competitive gaming guide is working on a new fighting game focusing on easy execution, great online play, and will be free to play." It's clear that we're cut from the same cloth and have similar experiences with competitive fighting games. Did you hear the news?