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Michael Blaker’s Bookish Wednesday: Typography and You

Game Industry News

Hey all, I’m back with the first entry in a new sort of topic to cover for this week’s Bookish Wednesday. New sort of topic?: I don’t plan on doing this column topic regularly, but it should pop up from time to time. If it’s going to be in a physical book, you’ll want to use a certain kind of font.

Writing 52
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Camille Mohr-Daurat was hired to work on physics

Mircosoft Game Dev

Thanks to a generous donation, I was brought onto the team to work part-time on improving the 2D and 3D physics engines for the next 6 months. The main goal is to modernize Godot Physics 2D and Godot Physics 3D, the custom physics backends Godot uses internally for physics simulation. Add physics test framework.

Engine 52
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How to get started with Unity Game Development – Tips & Tricks from iXie Experts

iXie gaming

Make the most of Unity documentation and tutorials Unity provides extensive documentation and tutorials that cover various topics and features. Advanced physics simulations Experiment with Unity’s physics engine to create advanced simulations and interactions.

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RP4K Teacher Profiles: Quinlan Sokol

Real Programming

Today, we’re looking at the creator of our Advanced Math and Physics for Coders course, Quinlan Sokol. The Advanced Math and Physics for Coders he created is for older teenagers with considerable experience in coding. We have a special entry this month in our ongoing teacher profile series.

Co-op 98
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How Video Games can Help Combat Stress

OPM Jobs

Video games have long been a popular form of entertainment, but their impact on mental health has been a topic of debate. Even though you may not be physically in the same place as your friends, you can still chat, interact, and forget about your problems for a bit while playing games together.

Games 89
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Breakout: Introduction

The Liquid Fire

We will cover a large variety of game topics like physics, handling user input, and even some scripting. Type “Physics” for the first folder name. You can build these skills through repeated simple successes that lead to incrementally more challenging and rewarding goals. Getting Started.

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Godot Web export progress report #3

Mircosoft Game Dev

This sadly does not yet include the virtual keyboard support, since implementing it without impacting the experience on touchscreen-enabled devices that also have a physical keyboard has proven harder than expected. There is great news, though, on the other topic mentioned in that report, which is. GDNative support on HTML5 exports!