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Building a multiplayer game with Amazon GameSparks and Amazon GameLift

AWS Games

However, building a scalable and reliable session-based online multiplayer game is not easy, since there are many components that need to be developed. For the game server hosting, we’ve selected Amazon GameLift Realtime Servers as our game server hosting platform. In this sample, we use Amazon GameSparks for this purpose.

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Center for BrainHealth teams up with AWS to grow Charisma program using generative AI and cloud gaming

AWS Games

The program is now at an inflection point. Generative AI acceleration Working side-by-side with Charisma coaches and developers, the center is building AI models that will recognize and document behaviors to assist the coach and enhance their efficiency.

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How to Use Kaboom.js to Make Video Games

Game Designing

is one of the best Javascript platforms for beginners, allowing you to create fun and simple video games without requiring extensive coding knowledge. You can use the library to easily create scenes, add layers, build sprites, handle actions and collisions, add key events, and so much more. How to Build Popular Games on Kaboom.js.

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How to Integrate the AWS C++ SDK with Unreal Engine

AWS Games

Creating and maintaining all of these systems from scratch can take crucial developer time away from building those fun, innovative gaming experiences that can satisfy and delight players. Recommended : Windows 10 or higher (I will show commands and code designed for the Windows platform. Some prior experience in C++ and Unreal Engine.

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How to Advertise Board Games Online

Brand Game Development

Whether you’re just spreading the word about one game or whether you’re building a whole long-lasting business from scratch, you should consider advertising as part of a larger marketing plan. There are three ways you can build your audience for the first time. Why advertising is good. Think about it.

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Maintenance release: Godot 3.2.2

Mircosoft Game Dev

includes 5 major features: C# support for the iOS platform. This nearly completes the platform support for C# projects in Godot (only UWP support is still missing). iOS export templates are now included in the Mono build. Better handling of Variant s pointing to released Object s. Porting existing 3.2 with free() ).

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Release candidate: Godot 3.2.2 RC 2

Mircosoft Game Dev

This new RC 2 build should be quite stable and we hope that many Godot 3.2.x stable build. If all goes well, the next build should be 3.2.2-stable. is going to add 5 major features: C# support for the iOS platform , courtesy of Ignacio ( neikeq ). Notably, Godot 3.2.2 How to test. GLES2 2D batching.

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