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Render Texture Save to file

Cocos

docs.cocos.com CocosCreatorAPI Description

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Unreal engine ArchViz – How UE is Revolutionizing the Architecture Industry?

Logic Simplified

For interior scenes and close-up exteriors in architecture, Lumen is highly effective and makes rendering easy, comfortable, and quick and offers the highest quality at the same time. One of the reasons is its physically based rendering material system and importing pipeline that makes importing models and projects into Unreal Engine easy.

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Latest NVIDIA OptiX Renders Ray Tracing Faster Than Ever Before

Nvidia

Deserted house in the night, rendered In RedShift. The payload registers are the mechanism NVIDIA OptiX offers for passing arbitrary data along with a ray, from the caller that traces a ray, and back. The new payload size provides a greater variety of applications to be able to take advantage of using only registers for passing data.

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Cocos2d-x v4 doesn't load Tiled Editor v1.10.1 CSV TMX Tile Maps correctly

Cocos

I’ve posted this similar stack overflow post: tiled - Loading and rendering a Tilemap TMX using Cocos2d-x v4 C++ - Stack Overflow In short, I have a very simple test scene in C++ Cocos2d-x-4 that is loading a tmx file generated from Tiled. > <map version="1.10" tiledversion="1.10.1" xml version="1.0" encoding="UTF-8"?>

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Dev snapshot: Godot 4.0 beta 8

Mircosoft Game Dev

Import: Fix swapped color channels in ETC1/ETC2 textures, etcpak expects BGRA data ( GH-69448 ). Rendering: Use circular fade instead of linear fade for distance fade ( GH-50294 ). Rendering: Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D ( GH-55757 ). GUI: Use system fonts as fallback ( GH-68995 ).

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What is Level of Detail (LOD) in 3D Modeling? | Techniques & software

CG Spectrum

Not only does LOD support faster rendering, it does so in a way that doesn't negatively impact the visual quality of an asset. Level of detail (LOD) refers to the level of complexity in a 3D-generated model and is primarily used in real-time rendering for video games and interactive tools. will be required.

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Cocos Creator 3.7.3 comes with an update to Cocos Effect

Cocos

ENGINE Features ● Custom Render Pipeline based on Render Graph supports for GLES backend ● Deprecated interfaces, such as addRasterView, addComputeView, etc., Fixed bone animation texture size error on some platforms that don’t support float point texture format. Fixed Toon shader data issue on iOS Wechat.

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