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Year 10 of the Cogmind

Grid Sage Games

2013 excluded because that year I did very little outward-facing work aside from quick blog posts and little progress updates on various forums, so 2013 would significantly skew the graph as an outlier.) The release turned out nicely, but is… definitely not what I originally planned to happen. The dip below 1.0

Beta 105
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From Concept to Launch: The Step-by-Step Game Development Process

Big Games

If you are just starting as a game developer, this blog will provide all the steps and processes constituting the game development cycle. Pre-Production After the concepts have been proposed, then comes the pre-production step in the picture. These steps ensure the game is playable, stable, and prepared for release.

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How to Sell Your Board Game Outside of Kickstarter

Brand Game Development

Take pre-orders. About a month ago, I published an article called How to Take Pre-Orders when Your Board Game Kickstarter Ends. That will give you an idea of how you implement a pre-order system. Look into these pre-order systems: BackerKit Celery WooCommerce Shopify. Release expansions to your game.

Retail 130
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Dev snapshot: Godot 4.0 beta 5

Mircosoft Game Dev

We released Godot 4.0 beta 1 in September, and that was a big milestone on our journey to finalize our next major release – be sure to check out that blog post if you haven't yet, for an overview of some of the main highlight of Godot 4.0. beta in general, have a look at the detailed release notes for 4.0 What's new.

Beta 91
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AWS for Games at Unreal Fest 2023

AWS Games

This blog post highlights AWS for Games presence at Unreal Fest 2023 , including how to enter for the chance to win a Nintendo Switch at our booth on the expo hall floor. Read the customer blog. This Amazon Machine Image (AMI) comes pre-loaded with UE 5.2 Learn more.

Engine 60
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Dev snapshot: Godot 4.0 beta 16

Mircosoft Game Dev

We’re now just days away from the Release Candidate, working at full capacity on finalizing as many of the remaining high priority issues as we can. The illustration picture for this article is from Halls of Torment , a roguelite action RPG with retro late-90s pre-rendered 2D graphics. This release is built from commit 518b9e580.

Beta 108
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Dev snapshot: Godot 4.0 alpha 10

Mircosoft Game Dev

is a huge release that requires a lot of work, and because we're committed to providing dev snapshots frequently so that pre-release testers can quickly access the new features and bug fixes. There will likely be breaking changes between this release and the first beta release. What's new. Known issues.

Alpha 52