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Solo dev Jonathan Barbosa Dijkstra “Learning new skills is a great motivator”

PreMortem.Games

When Jonathan Barbosa Dijkstra lost his job, just before the pandemic hit, he decided to give his dream of making a game by himself a proper go. He took some online courses on programming and he was in business, as a solo dev operating under the name of Frambosa , only six months later. Why did you become a solo developer? “I

Dev 104
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Design review: Botany Manor as a quiet dark detective game

Radiator Blog

Botany Manor is a 3 hour first person puzzle game about growing plants while exploring a big beautiful fancy house that smells like British Bake-Off. Gone Home anchors its story focus with voice acting, narration, simpler puzzles, and wry realism. There are 9 puzzles. Which means this isn't just a puzzle game.

Puzzle 69
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Solo dev Diego Ras of Raccoo Venture “Everything starts with paper and pencil”

PreMortem.Games

He started his career in advertising, but the world of video games always held his real interest. Making games was something that seemed very far from reality”, he says. Yet, with help from the internet and some classes in college, he realized that he too could create games. Why did you become a solo developer? “I’ve

Dev 163
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Out Now • Solo dev Pat Naoum of the handpainted The Master’s Pupil: “Creativity is a tool”

PreMortem.Games

As if developing a game by yourself wasn’t daunting enough, Pat Naoum decided to completely handpaint his debut game The Master’s Pupil. But the end is here, the game is out now on steam. Every man and his dog has made an indie game but no one has painted a game yet. A point of interest in the indie game sea.”

Dev 104
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Solo dev Pat Naoum of the handpainted The Master’s Pupil: “Creativity is a tool”

PreMortem.Games

As if developing a game by yourself wasn’t daunting enough, Pat Naoum decided to completely handpaint his debut game The Master’s Pupil. But the end is near, the game will release on steam sometime in the foreseeable future. Every man and his dog has made an indie game but no one has painted a game yet.

Dev 104
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6 Reasons Escape Rooms Will Make You a Better Board Game Designer

Brand Game Development

Need help on your board game? Join my community of over 2,000 game developers, artists, and passionate creators. Escape Rooms will make you a better board game designer. With this in mind, here are six reasons I believe that Escape Rooms will make you a better board game designer. Escape Rooms are master classes in theme.

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Actually talk to the (author-led AI) murder suspect in Dead Meat by Meaning Machine

PreMortem.Games

His debut game Unknown Number was the first game in what its creator Tom Keane called the ‘First Person Talkers’ genre. Now he’s ready to take talking games to the next level with his new project Dead Meat. It’s an interrogation game where you actually talk to a suspect and try to get a confession.

AI 129