article thumbnail

COCOON creator Jeppe Carlsen “I never compromise on playability”

PreMortem.Games

Cocoon, the intricate puzzle adventure by Jeppe Carlsen , known as the lead gameplay designer of Limbo and Inside, launched to raving reviews after 6.5 years of development. Cocoon’s development journey spanned a challenging 6.5 The art, sounds, and animation need to communicate the puzzle logic effectively.”

Puzzle 257
article thumbnail

[Event Spotlight] How Mobile Game Developers Can Boost Engagement In The Casual Puzzle Genre With Competitive 1v1 Events

Game Refinery

If executed correctly, introducing new mechanics in this way can be an easy win, enabling developers to test out player preferences, broaden motivational appeal, boost user acquisition, and enhance player engagement – all without drastically altering the core gameplay. What’s particularly interesting about this archetype is its rarity.

Puzzle 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Wrapping up 2023 • Celebrating the life and works of solo developers

PreMortem.Games

Here at PreMortem.Games we have a great admiration for developers that go through a complete development cycle alone. And it takes a special kind of developer that wants to fly solo. This year we featured over 20 brave game creators in our solo developers-series and we like to share some highlights.

article thumbnail

Design review: Botany Manor as a quiet dark detective game

Radiator Blog

Botany Manor is a 3 hour first person puzzle game about growing plants while exploring a big beautiful fancy house that smells like British Bake-Off. Gone Home anchors its story focus with voice acting, narration, simpler puzzles, and wry realism. The Witness fully commits to hundreds of puzzles at the scope of an open world game.

Puzzle 69
article thumbnail

2021 Predictions #1 Puzzle Games Becomes the Top Grossing Genre on Mobile

Deconstructor of Fun

Facebook Gaming helps developers and publishers to build, grow and monetize their games. Laura Taranto has 12 years experience in casual games and is a product advisor and puzzle game aficionado. Puzzle Games in 2020 Puzzle, out of all of the genres and mobile, is the largest one when looking at IAPs only. It made $5.1

Puzzle 52
article thumbnail

A Flood of Content

Sirlin

Starting in October, I’ll begin showing this content to our patrons at patreon.com/sirlin. Most of this content is for new tabletop games. If you’re a fan of Puzzle Strike or Yomi, I hope you’ll like these new things too. The thing after that is a tabletop games thing that I’ve been developing for years.

Content 52
article thumbnail

Attracting investors and publishers with the right kind of game demos

PreMortem.Games

They enable developers to establish a connection with their target audience early on, while turning interested players into buyers. Typically highlighting a game’s mechanics in their raw form, even before content and visuals receive their final polish. A game demo is more than a condensed snapshot of your game.

Demo 239