New developer Juicy Button Games founded by Pixel Gun 3D, Total Battle alums
Game Developer
MAY 30, 2024
The new studio is aiming to make a 4X strategy game for the mobile market that can stand with similar titles from Chinese developers.
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Game Developer
MAY 30, 2024
The new studio is aiming to make a 4X strategy game for the mobile market that can stand with similar titles from Chinese developers.
PreMortem.Games
MARCH 29, 2024
The low-poly racing game, developed by Polish indie developer Pixel Perfect Dude , feels like a love letter to the PlayStation 1 era of rally games, where you could actually name the top drivers and the cars they drove. “Ah Racing portfolio Studio Perfect Pixel Dude, based in the city of Kalisz, Poland, was founded in 2013.
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AWS Games
SEPTEMBER 12, 2023
Mobile game developer and publisher Pixel Federation entertains more than 140M players worldwide with popular mobile games, including ‘ Diggy’s Adventure ,’ ‘ Trainstation 2 ,’ ‘ Puzzle Adventure ,’ and ‘ Port City.’ Sometimes companies are reluctant to move to the cloud because it’s hard to compare costs directly.
PreMortem.Games
OCTOBER 27, 2023
” Not pixels but voxels The visual style of Three Minutes to Eight is unmistakable, characterized by its pixelated appearance. Many define the game as ‘pixel art’, but in reality this is not exactly the case. The challenge was to create characters in pure classic 2D pixel-art.
Game Refinery
APRIL 27, 2023
Mobile games and gacha mechanics have been closely aligned for a significant time. Regardless of the genre, most gamers playing titles on a mobile device will inevitably encounter gacha mechanics in some shape or form, whether that’s a box gacha, sugoroku gacha, timed gacha, or one of many others.
Half Geek
JULY 10, 2022
In the update, each system will be expanded, from 15K * 15K pixels in dimensions, to 24K * 24K. It’s not a huge increase in terms of 1D, only being 9K pixels extra, or ~60%. But in terms of flight area, it goes from 225K pixels to 576K, more than doubled.
PreMortem.Games
APRIL 8, 2024
With its stylized blend of pixelated 2D characters against realistic 3D backdrops, Detective Dotson boasts a visual flair that truly sets the game apart. We use pixel characters to represent people of India as the endearing and expressive lot that we are!” Detective Dotson is expected later this year for PC, consoles and mobile.
PreMortem.Games
MARCH 10, 2023
In the years that followed the team evolved into a game development studio, initially making games for Flash, HTLML5 and mobile, but now expanded to console development as well. I have always been a big fan of pixel art”, says Novan. “I It started as an outsource studio that focused primarily on illustration.
2d Game Art Guru
APRIL 5, 2023
Create and work with textures from photos taken with your mobile phone. I use basic shapes, Boolean operations, colour gradients, and transparency as well as grunge images and pixel layers to create a detailed segment of a stone wall. Resolution matters and a good camera is a step up. older tutorials ].
AWS Games
DECEMBER 14, 2023
Unreal Engine’s Pixel Streaming allows the running of Unreal Engine applications on a server in the cloud and streaming its rendered frames and audio to browsers and mobile devices using WebRTC. You can use this as a framework to further build and optimize your solution and get started with Pixel Streaming on AWS quickly!
Jesper Juul
NOVEMBER 17, 2023
For example, with the continued growth of persistent games with RPG-like stats that remain over time – think all mobile games – “outcome” now feels less central to games than it did in 2003. We did have mobile phones and we played games on them, but not on landline “telephones”.
iXie gaming
SEPTEMBER 1, 2023
The tool is compatible with popular games on Windows, Mac, and even mobile devices, making it accessible to a broad spectrum of gamers. Image and Pixel Recognition: POCO Driver includes a powerful image and pixel recognition feature, which enables the tool to identify specific on-screen elements and react accordingly.
Game Daily
AUGUST 17, 2023
People realized that using one pixel to fire at another pixel making it disappear created an endorphin boost, the psychological satisfaction you get from making an obstacle or an enemy just disappear, and that loop is still successful today.
Half Geek
JULY 28, 2022
More info here: The problem with making games for Mobiles. Each system has increased from 15,000^2 to 24,000^2 pixels squared. On the PC version, they correctly deploy their torpedo, a bug prevented their use on the mobile build. Please do not opt-in and install the 2.22.07 The playable area is more than doubled.
Game Industry News
SEPTEMBER 3, 2021
Art: The art has aged pretty well since it’s mostly 2D pixels. Platforms: Arcade , Mobile , PC , Sega Saturn. Overall: An okay Bullet Hell game, not the best, but certainly not the worst one to get introduced to the genre to if you’ve never played one before. For those who like: Arcades, Bullet Hells, Top Down Perspective.
Mircosoft Game Dev
FEBRUARY 6, 2020
Platform (specify desktop/console, web, or mobile). If your game is pixel perfect, then send the video at native resolution. If published, give us a link to where the game can be bought/downloaded, so we can include it in the description. If your game can scale resolutions, please submit a 1920x1080 video (or 1280x720 if not possible).
Big Games
JANUARY 8, 2024
Buckle up, aspiring developers, because the barrier to entry just shrunk to the size of a pixel! Most mobile game development companies use this tool to make their work effortless. Have you ever dreamt of crafting your own epic game?
Filmustage
MARCH 7, 2024
From Paper to Pixels: A Comparative Analysis of Script Breakdown Methods??️ Mobile Accessibility: With mobile apps and cloud-based access, filmmakers can access and update script breakdowns from anywhere, getting greater flexibility and agility during pre-production.
Mircosoft Game Dev
JULY 3, 2021
The implementation within the mobile renderer was merged into master while support for the clustered rendering is functional but has a number of loose ends to tie up and can currently be evaluated through this draft PR. Further Mobile renderer improvements in Godot 4. This means that the render buffer is divided into smaller tiles.
Big Games
AUGUST 17, 2021
Earlier the game players were constricted to play online games such as simple puzzles to adventures series only on the desktop, but the massive development of mobile technology within the past few years has brought a noticeable change in the game application development industry. Sometimes, you might have to update the game each year.
Logic Simplified
AUGUST 1, 2023
So, whether you're designing a console game or a mobile app, it's essential to prioritize UI and UX to ensure your players stay engaged and interested. So next time you're designing pixel art, 3D models, or realistic environments, then it's essential to prioritize art and sound design to create a truly engaging and memorable game.
Nvidia
JANUARY 25, 2024
To learn more, check out the NVIDIA On-Demand playlist, AI-NVR Using Metropolis Microservices for Jetson. Download NVIDIA Metropolis microservices for Jetson. To learn about the technical details of Metropolis microservices for Jetson, read the NVIDIA Metropolis Microservices for Jetson whitepaper.
The Liquid Fire
FEBRUARY 11, 2022
When a game is “published”, the number of pixels rendered, and the aspect ratio used, are determined by the device that the game is running on, such as a television screen, web page, or even mobile device. Mobile devices can even be presented in both portrait and landscape orientations. Background.
Game Designing
SEPTEMBER 30, 2023
The days of pixelated graphics are long gone. This is a far cry from the Super Nintendo Entertainment System (SNES) that came out in 1990 with its 256×224 resolution and 8×8-pixel graphics. Accessible Gaming There are so many platforms on which we can play games from mobile phones, video game consoles, and computers.
Deconstructor of Fun
FEBRUARY 4, 2021
Shooters are the fifth largest genre on mobile at $2.1B in net revenues during 2020, while holding the top games on mobile. On top of the content treadmill demanding hundreds of cosmetics needed to fuel the monetization, these top mobile shooter games demand brand new gameplay modes and events at a fast cadence.
Mircosoft Game Dev
NOVEMBER 27, 2020
A new software skinning for MeshInstance to replace the slow GPU skinning on devices that don't support the fast GPU skinning (especially mobile). New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. Rewritten and greatly improved FBX importer. beta 3, only classical build for now).
Mircosoft Game Dev
NOVEMBER 18, 2020
A new software skinning for MeshInstance to replace the slow GPU skinning on devices that don't support the fast GPU skinning (especially mobile). New option to snapping 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions (new in 3.2.4 Rewritten and greatly improved FBX importer (new in 3.2.4
Mircosoft Game Dev
SEPTEMBER 29, 2022
Rendering: Restore fog in the Vulkan mobile renderer ( GH-65915 ). Rendering: Take FXAA samples from half-pixel coordinates to improve quality ( GH-66466 ). Change it to mobile if you want to export projects to Android or iOS. Rendering: Fix SpotLight3D and OmniLight3D project not working ( GH-66065 ). Bug reports.
Mircosoft Game Dev
JANUARY 7, 2021
A new software skinning for MeshInstance to replace the slow GPU skinning on devices that don't support the fast GPU skinning (especially mobile). New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. Rewritten and greatly improved FBX importer.
Mircosoft Game Dev
DECEMBER 11, 2020
A new software skinning for MeshInstance to replace the slow GPU skinning on devices that don't support the fast GPU skinning (especially mobile). New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. Rewritten and greatly improved FBX importer.
Mircosoft Game Dev
JANUARY 28, 2021
A new software skinning for MeshInstance to replace the slow GPU skinning on devices that don't support the fast GPU skinning (especially mobile). New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. Rewritten and greatly improved FBX importer.
Mircosoft Game Dev
SEPTEMBER 29, 2022
Rendering: Restore fog in the Vulkan mobile renderer ( GH-65915 ). Rendering: Take FXAA samples from half-pixel coordinates to improve quality ( GH-66466 ). Change it to mobile if you want to export projects to Android or iOS. Rendering: Fix SpotLight3D and OmniLight3D project not working ( GH-66065 ). Bug reports.
Mircosoft Game Dev
JANUARY 16, 2021
A new software skinning for MeshInstance to replace the slow GPU skinning on devices that don't support the fast GPU skinning (especially mobile). New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. Rewritten and greatly improved FBX importer.
Mircosoft Game Dev
FEBRUARY 12, 2021
A new software skinning for MeshInstance to replace the slow GPU skinning on devices that don't support the fast GPU skinning (especially mobile). New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. Rewritten and greatly improved FBX importer.
Mircosoft Game Dev
FEBRUARY 9, 2022
GUI: Restore "snap controls to pixels" functionality ( GH-57481 ). The Vulkan Mobile backend has a lot of known bugs. GDScript: Implement RPC custom callable ( my_func.rpc() ) ( GH-53704 ). GUI: Enhancements and fixes for OptionButton and PopupMenu ( GH-57330 , GH-57692 ).
Mircosoft Game Dev
FEBRUARY 23, 2021
A new software skinning for MeshInstance to replace the slow GPU skinning on devices that don't support the fast GPU skinning (especially mobile). New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. Rewritten and greatly improved FBX importer.
Game Refinery
AUGUST 17, 2022
Therefore, to correct this terrible misuse of the term, we will look at what “roguelike” or “roguelite” or even “Rogue” actually mean, as well as diving into some concrete examples of how roguelike elements and mechanics have been used in mobile games in China lately. source: Wikipedia).
Mircosoft Game Dev
MARCH 29, 2019
While the native mobile VR interface that comes build into Godot is inspired by Cardboard, there is no official Cardboard or Daydream support yet. For the new HP Reverb headset the output may be 2160x2160 pixels per eye, this means that we're rendering at a resolution of 4320x4320 twice per frame at 90fps. Cardboard and Daydream.
Moonmana
NOVEMBER 17, 2022
When it comes to developing a 2D mobile game, you have a lot of options to choose from. Let’s start with one of the most popular 2D art styles – pixel art. To make it clear, pixels are squares that combine to form a character, object, etc. Often it takes to combine thousands of pixels to make up a single object. .
Mircosoft Game Dev
MARCH 9, 2021
A new software skinning for MeshInstance to replace the slow GPU skinning on devices that don't support the fast GPU skinning (especially mobile). New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. Rewritten and greatly improved FBX importer.
PreMortem.Games
JULY 4, 2023
Thus, when every pixel of the old games seems to be explored up and down, DLC (downloadable content) might become a good option to sugarcoat things. For both of these cases, pixel games often work as a great basis. Players can also unlock various masks with unique abilities and customize their character through the in-game shop.
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